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E

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Correlated changes in a range of response classes (e.g., if a preaversive stimulus simultaneously alters heart rate, respiration, blood pressure, defecation, and operant behavior maintained by reinforcement, it may be said to produce emotional behavior). This and related terms evolved from an imprecise colloquial vocabulary, so types of emotional behavior cannot be defined unambiguously in terms of the response classes involved. They can be defined more consistently in terms of the operations that produce them (e.g., fear, anxiety, or, with another organism present, anger, produced by primary or conditioned aversive stimuli; relief, produced by the termination of aversive stimuli; joy or hope, produced by primary or conditioned reinforcers; and sorrow, produced by the termination of reinforcers). Different observers often disagree on defining characteristics of the various cases (e.g., stimulus magnitudes, the direction of change in different responses, etc.), so the terms have not acquired technical usages within the analysis of behavior. CE AGGRESSION, FRUSTRATION, PREAVERSIVE STIMULUS.
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See Task analysis. 20
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The learner's behavior with respect to the item to be remembered at the time it is presented. Cf. DECODING, REHEARSAL.
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All of the events and stimuli that affect the behavior of an organism. The environment includes events "inside the skin" like thinking, hormonal changes, and pain stimulation.
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The complex of real circumstances in which the organism or referenced part of the organism exists. This includes any physical event or complex of events that is not part of a behavior and may include other aspects of the organism. Experiment. A series of actions that result in a set of special observations that would not otherwise have been possible. Usually involves manipulating certain variables (independent) in order to determine their effects on other variables (dependent)
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Environmental control of behavior refers to the changes in the frequency of operant performances produced by the presence or absence of discriminative stimuli.
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Any event in a person's environment that can be observed.
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Autobiographical memory. See REMEMBERING.
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A graph which has lines equally spaced on the vertical axis so that when you add or subtract a certain amount, you move up or down the same distance, no matter where on the graph you start.
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Is a graph which has numbers spaced on the vertical axis so that ratios will be equal up and down the graph. If you multiply or divide by a certain amount (that is, change by a certain ratio) you move up or down the same distance, no matter where on the graph you start.

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